These samples illustrate the use of the Amzi! Logic Server from C++.
Note - At of the Gnu 3.2 release standard use of exception classes causes segmentation faults, so when C++ applications are built with Gnu, Logic Server exceptions are thrown as pointers to the exception objects, rather than as references.
Hello / Console - The Hello Prolog example implemented as a C++ class running as a console application. Should be run from the console.
Hello / Win32_MFC - The Hello Prolog example implemented as a C++ class running in a simple MFC dialog application.
Pets - The trivial Pets expert system showing a simple architecture for expert system services. Should be run from the console.
Pets_Callback - A slightly more complex version of Pets in which the Prolog program has a prompt/2 predicate used to get information from the user. In the example, it is used to ask the user for the sound the pet makes.
prompt/2 is implemented as an extended predicate in the C++ class derived from LogicServer, illustrating the technique of having extended predicates associated with instances of classes derived from the Logic Server.
This is a trivial console example, where there is no real point in having multiple instances of the prompt/2 predicate, but the technique is important for GUI applications where, for example, different instances of the Logic Server might be associated with different windows on the screen.
Win32_Rubik_Multi - The Win32_Rubik_Multi (MultiThreaded) sample is an MDI MFC application. Each child window has an unfolded view of a Rubik's cube and a 'Solve' button. When the button is pressed, the cube is randomly scrambled and then solved.
The FILE/NEW menu item causes new child windows to be created, and each one is associated with a new Logic Server, running in a separate thread.
When you click the 'Solve' button in multiple windows, each one shows a cube being solved at the same (or as close to same as NT multi-threading allows) time.
This demo was derived from the Microsoft multi-threaded 'Bounce' sample, with solving Rubik's cube replacing the bouncing balls.
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