Duck World is described in the Quick Tutorial of the Amzi! Prolog User's Guide and Reference. It is a simple application used to demonstrate how to implement complex applications. Accordingly, it is composed of a number of files.
The game:
Duck World is a simple adventure game, where the objective is to go from the house, through the yard, to the duck pen to get an egg, and back to the house again, without losing any ducks to the fox.
Once started, Duck World provides a '>>' prompt at which you enter commands in the format of legal Prolog goals (ending in periods). The commands are:
The game continues until you get the egg back to the house.
The source files are:
There is also a single file version which has all of the code in one file. It is duckym.pro.
To run Duck World from inside the listener:
alis ?- consult([dw_main, dw_rules, dw_data]). yes ?- main. Welcome to Duck World Go get an egg >>
Enter commands at the >>.
To compile Duck World from the command line:
acmp dw_main acmp dw_rules acmp dw_data
To link and then run from the command line:
alnk dw dw_main dw_rules dw_data arun dw Welcome to Duck World...
You can make a copy of arun(.exe) and name it dw to have a stand-alone executable:
copy \amzi\bin\arun.exe dw.exe (windows) cp /amzi/bin/arun dw (unix)
Now the program can be run simply by typing dw.
There is a makefile that can be used to create ducks.xpl.
To make a project in the Windows IDE:
File/New Project xpl file: dw.xpl directory: the duckworld sample directory on your machine add files: dw_main.pro dw_rules.pro dw_data.pro File/Save As: dw.ppj
To run the project in the listener:
listener/start or LIS button listener/reconsult or Re button ?- main. % runs the program in the listener ... ?- quit. % exits the listener
To compile, link and run the project:
click the BLD button click the RUN button
Close the project and IDE.